mimeArtist / V—1
mimeArtist
V—1
New Approach for 2012
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Welcome to the new site, a work in progress. With projects getting larger, the updates to the site were becoming less often, so I've decided to launch a site which I can incrementally update the interface in parallel to actual new projects too


The site may never be the finished article, but will start working for me by becoming a testbed for new ideas, each of these panels could include anything, so I'm looking forward to both evolving the site's functionality, but also finessing the interaction and details so you can go through version by version and see how it evolves
New Approach for 2012
—
Welcome to the new site, a work in progress. With projects getting larger, the updates to the site were becoming less often, so I've decided to launch a site which I can incrementally update the interface in parallel to actual new projects too

The site may never be the finished article, but will start working for me by becoming a testbed for new ideas, each of these panels could include anything, so I'm looking forward to both evolving the site's functionality, but also finessing the interaction and details so you can go through version by version and see how it evolves
Projects
Projects
Some of the latest projects I have worked on, I plan to allow you to preview sites within this site, rather than displays stills which don't mean much, but until then click on a link to launch the site
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Derwent London / Major Tom / Established & Sons / Blink Productions / Studio AKA / V&A Reading Rooms / Surface View / Lola
Some of the latest projects I have worked on, I plan to allow you to preview sites within this site, rather than displays stills which don't mean much, but until then click on a link to launch the site
—
Derwent London / Major Tom / Established & Sons / Blink Productions / Studio AKA / V&A Reading Rooms / Surface View / Lola
Contacts
Contacts
Studio address
—
mimeArtist Limited
c/o Nick Bell Design
201 Micawber Wharf
17 Micawber Street
London N1 7TB

james@mimeartist.com

Registered in England and Wales No. 6417183
Registered office
—
4 The Old Chapel
Mill Lane
Stebbing
Dunmow
Essex CM6 3SN
Studio address
—
mimeArtist Limited
c/o Nick Bell Design
201 Micawber Wharf
17 Micawber Street
London N1 7TB

james@mimeartist.com

Registered office
—
4 The Old Chapel
Mill Lane
Stebbing
Dunmow
Essex CM6 3SN

Registered in England and Wales No. 6417183
History
History
About James Stone
A Brief History
—
I (James) studied for a BA(Hons) in Interaction Design at Ravensbourne, working under Rodney Edwards, Geoff White and Peter Wildbur amongst others, whilst being on a scholarship with Eidos

After graduating with First Class Honours, I went to work at Edwards Churcher, working closely with the founders Rodney Edwards and Neil Churcher. James worked here for four years on a variety of sites and installations, creating interactive exhibits for the Science Museum and winning a D&AD Yellow pencil for 'Compaq Bird' in collaboration with Studio aka were just some of the highlights


I then went to work at The Mill in London having created their previously web site, here I worked on everything from interactive games for The Guardian, A DVD interface for Orbital for one of the first DVD albums to actually designing and directing a commercial for PlayStation

After about two years whilst in the middle of a big project for a film called Bodysong, I was layed off by The Mill as they closed their interactive arm, so I took the project with me, and won a BAFTA for it

I then helped start up Engage studio and worked on a number of projects including Surface View, The Mill, as well as giving the company itself some web presence
A Brief History
—
I (James) studied for a BA(Hons) in Interaction Design at Ravensbourne, working under Rodney Edwards, Geoff White and Peter Wildbur amongst others, whilst being on a scholarship with Eidos

After graduating with First Class Honours, I went to work at Edwards Churcher, working closely with the founders Rodney Edwards and Neil Churcher. James worked here for four years on a variety of sites and installations, creating interactive exhibits for the Science Museum and winning a D&AD Yellow pencil for 'Compaq Bird' in collaboration with Studio aka were just some of the highlights

I then went to work at The Mill in London having created their previously web site, here I worked on everything from interactive games for The Guardian, A DVD interface for Orbital for one of the first DVD albums to actually designing and directing a commercial for PlayStation

After about two years whilst in the middle of a big project for a film called Bodysong, I was layed off by The Mill as they closed their interactive arm, so I took the project with me, and won a BAFTA for it

I then helped start up Engage studio and worked on a number of projects including Surface View, The Mill, as well as giving the company itself some web presence
Feed
Feed
@mimeartist
Follow me on Twitter
—
RT @SkySporksNews: Despite strong links to Manchester City, Chelsea fans have signed a 1 year extension to remain at the club.

RT @GaryLineker: Congratulations to West Ham United! Back in the Premier League, where they belong.

Thought this book would be thicker http://t.co/wuTCX5Bd

Amazing what you can get done when you're up at 6 #fb Off to Garden centre next

“@Iwanrunner: *BREAKING NEWS* turns out JOHN TERRY has previous.... http://t.co/ayPcU6Pm” #fb

RT @Iwanrunner: *BREAKING NEWS* turns out JOHN TERRY has previous.... http://t.co/J58h4dci

RT @millsustwo: You're Your™ http://t.co/KLWDTfnL

About this site
About this site
History / Versioning
Origins
—
I first built this idea for an interface to showcase my degree work back in 1997, and I've revisited it for various projects since, as I still think it is powerful in that it allows you to view a lot of information without ever leaving the page.

When I get out of V—1 you'll be able to flip between the versions to view the progress of the site


Version 1 includes—

—Compatibility with iPad and touch devices

—Site adjusts to browser size, including intelligent engine for laying out columns to defer from overly long line lengths
Origins
—
I first built this idea for an interface to showcase my degree work back in 1997, and I've revisited it for various projects since, as I still think it is powerful in that it allows you to view a lot of information without ever leaving the page.

When I get out of V—1 you'll be able to flip between the versions to view the progress of the site

Version 1 includes—

—Compatibility with iPad and touch devices

—Site adjusts to browser size, including intelligent engine for laying out columns to defer from overly long line lengths
Sign me up
Sign me up
To be informed with site updates please fill out the form below
—









Peers
Peers
Respected designers
I'm often contacted by designers looking to collaborate on projects, and in turn I'm often asked to recommend a design company when approached directly
—
MadeThought
http://www.madethought.com

Manual Creative
http://www.manualcreative.com

I'm often contacted by designers looking to collaborate on projects, and in turn I'm often asked to recommend a design company when approached directly
—
Ben Stott
http://www.benstott.com

Build
http://www.wearebuild.com
I'm often contacted by designers looking to collaborate on projects, and in turn I'm often asked to recommend a design company when approached directly
—
MadeThought
http://www.madethought.com

Manual Creative
http://www.manualcreative.com

Ben Stott
http://www.benstott.com

Build
http://www.wearebuild.com
Play
Play
Area for experimentation
Coming Soon...

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